abstract type TreeCopier >: Null <: Universe.TreeCopierOps
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Abstract Value Members
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abstract
def
Alternative(tree: Universe.Tree, trees: List[Universe.Tree]): Universe.Alternative
Creates a
Alternative
node from the given components, having a giventree
as a prototype.Creates a
Alternative
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Annotated(tree: Universe.Tree, annot: Universe.Tree, arg: Universe.Tree): Universe.Annotated
Creates a
Annotated
node from the given components, having a giventree
as a prototype.Creates a
Annotated
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
AppliedTypeTree(tree: Universe.Tree, tpt: Universe.Tree, args: List[Universe.Tree]): Universe.AppliedTypeTree
Creates a
AppliedTypeTree
node from the given components, having a giventree
as a prototype.Creates a
AppliedTypeTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Apply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.Apply
Creates a
Apply
node from the given components, having a giventree
as a prototype.Creates a
Apply
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Assign(tree: Universe.Tree, lhs: Universe.Tree, rhs: Universe.Tree): Universe.Assign
Creates a
Assign
node from the given components, having a giventree
as a prototype.Creates a
Assign
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
AssignOrNamedArg(tree: Universe.Tree, lhs: Universe.Tree, rhs: Universe.Tree): Universe.AssignOrNamedArg
Creates a
AssignOrNamedArg
node from the given components, having a giventree
as a prototype.Creates a
AssignOrNamedArg
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Bind(tree: Universe.Tree, name: Universe.Name, body: Universe.Tree): Universe.Bind
Creates a
Bind
node from the given components, having a giventree
as a prototype.Creates a
Bind
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Block(tree: Universe.Tree, stats: List[Universe.Tree], expr: Universe.Tree): Universe.Block
Creates a
Block
node from the given components, having a giventree
as a prototype.Creates a
Block
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
CaseDef(tree: Universe.Tree, pat: Universe.Tree, guard: Universe.Tree, body: Universe.Tree): Universe.CaseDef
Creates a
CaseDef
node from the given components, having a giventree
as a prototype.Creates a
CaseDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
ClassDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], impl: Universe.Template): Universe.ClassDef
Creates a
ClassDef
node from the given components, having a giventree
as a prototype.Creates a
ClassDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
CompoundTypeTree(tree: Universe.Tree, templ: Universe.Template): Universe.CompoundTypeTree
Creates a
CompoundTypeTree
node from the given components, having a giventree
as a prototype.Creates a
CompoundTypeTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
DefDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], vparamss: List[List[Universe.ValDef]], tpt: Universe.Tree, rhs: Universe.Tree): Universe.DefDef
Creates a
DefDef
node from the given components, having a giventree
as a prototype.Creates a
DefDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
ExistentialTypeTree(tree: Universe.Tree, tpt: Universe.Tree, whereClauses: List[Universe.MemberDef]): Universe.ExistentialTypeTree
Creates a
ExistentialTypeTree
node from the given components, having a giventree
as a prototype.Creates a
ExistentialTypeTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Function(tree: Universe.Tree, vparams: List[Universe.ValDef], body: Universe.Tree): Universe.Function
Creates a
Function
node from the given components, having a giventree
as a prototype.Creates a
Function
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Ident(tree: Universe.Tree, name: Universe.Name): Universe.Ident
Creates a
Ident
node from the given components, having a giventree
as a prototype.Creates a
Ident
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
If(tree: Universe.Tree, cond: Universe.Tree, thenp: Universe.Tree, elsep: Universe.Tree): Universe.If
Creates a
If
node from the given components, having a giventree
as a prototype.Creates a
If
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Import(tree: Universe.Tree, expr: Universe.Tree, selectors: List[Universe.ImportSelector]): Universe.Import
Creates a
Import
node from the given components, having a giventree
as a prototype.Creates a
Import
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
LabelDef(tree: Universe.Tree, name: Universe.Name, params: List[Universe.Ident], rhs: Universe.Tree): Universe.LabelDef
Creates a
LabelDef
node from the given components, having a giventree
as a prototype.Creates a
LabelDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Literal(tree: Universe.Tree, value: Universe.Constant): Universe.Literal
Creates a
Literal
node from the given components, having a giventree
as a prototype.Creates a
Literal
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Match(tree: Universe.Tree, selector: Universe.Tree, cases: List[Universe.CaseDef]): Universe.Match
Creates a
Match
node from the given components, having a giventree
as a prototype.Creates a
Match
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
ModuleDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, impl: Universe.Template): Universe.ModuleDef
Creates a
ModuleDef
node from the given components, having a giventree
as a prototype.Creates a
ModuleDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
New(tree: Universe.Tree, tpt: Universe.Tree): Universe.New
Creates a
New
node from the given components, having a giventree
as a prototype.Creates a
New
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
PackageDef(tree: Universe.Tree, pid: Universe.RefTree, stats: List[Universe.Tree]): Universe.PackageDef
Creates a
PackageDef
node from the given components, having a giventree
as a prototype.Creates a
PackageDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
RefTree(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.RefTree
Creates a
RefTree
node from the given components, having a giventree
as a prototype.Creates a
RefTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
ReferenceToBoxed(tree: Universe.Tree, idt: Universe.Ident): Universe.ReferenceToBoxed
Creates a
ReferenceToBoxed
node from the given components, having a giventree
as a prototype.Creates a
ReferenceToBoxed
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Return(tree: Universe.Tree, expr: Universe.Tree): Universe.Return
Creates a
Return
node from the given components, having a giventree
as a prototype.Creates a
Return
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Select(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.Select
Creates a
Select
node from the given components, having a giventree
as a prototype.Creates a
Select
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
SelectFromTypeTree(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.SelectFromTypeTree
Creates a
SelectFromTypeTree
node from the given components, having a giventree
as a prototype.Creates a
SelectFromTypeTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
SingletonTypeTree(tree: Universe.Tree, ref: Universe.Tree): Universe.SingletonTypeTree
Creates a
SingletonTypeTree
node from the given components, having a giventree
as a prototype.Creates a
SingletonTypeTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Star(tree: Universe.Tree, elem: Universe.Tree): Universe.Star
Creates a
Star
node from the given components, having a giventree
as a prototype.Creates a
Star
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Super(tree: Universe.Tree, qual: Universe.Tree, mix: Universe.TypeName): Universe.Super
Creates a
Super
node from the given components, having a giventree
as a prototype.Creates a
Super
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Template(tree: Universe.Tree, parents: List[Universe.Tree], self: Universe.ValDef, body: List[Universe.Tree]): Universe.Template
Creates a
Template
node from the given components, having a giventree
as a prototype.Creates a
Template
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
This(tree: Universe.Tree, qual: Universe.Name): Universe.This
Creates a
This
node from the given components, having a giventree
as a prototype.Creates a
This
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Throw(tree: Universe.Tree, expr: Universe.Tree): Universe.Throw
Creates a
Throw
node from the given components, having a giventree
as a prototype.Creates a
Throw
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Try(tree: Universe.Tree, block: Universe.Tree, catches: List[Universe.CaseDef], finalizer: Universe.Tree): Universe.Try
Creates a
Try
node from the given components, having a giventree
as a prototype.Creates a
Try
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
TypeApply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.TypeApply
Creates a
TypeApply
node from the given components, having a giventree
as a prototype.Creates a
TypeApply
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
TypeBoundsTree(tree: Universe.Tree, lo: Universe.Tree, hi: Universe.Tree): Universe.TypeBoundsTree
Creates a
TypeBoundsTree
node from the given components, having a giventree
as a prototype.Creates a
TypeBoundsTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
TypeDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], rhs: Universe.Tree): Universe.TypeDef
Creates a
TypeDef
node from the given components, having a giventree
as a prototype.Creates a
TypeDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
TypeTree(tree: Universe.Tree): Universe.TypeTree
Creates a
TypeTree
node from the given components, having a giventree
as a prototype.Creates a
TypeTree
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
Typed(tree: Universe.Tree, expr: Universe.Tree, tpt: Universe.Tree): Universe.Typed
Creates a
Typed
node from the given components, having a giventree
as a prototype.Creates a
Typed
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
UnApply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.UnApply
Creates a
UnApply
node from the given components, having a giventree
as a prototype.Creates a
UnApply
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
-
abstract
def
ValDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tpt: Universe.Tree, rhs: Universe.Tree): Universe.ValDef
Creates a
ValDef
node from the given components, having a giventree
as a prototype.Creates a
ValDef
node from the given components, having a giventree
as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.- Definition Classes
- TreeCopierOps
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