Top-Level Definitions
Compilation Units
A compilation unit consists of a sequence of packagings, import clauses, and class and object definitions, which may be preceded by a package clause.
A compilation unit
starting with one or more package clauses is equivalent to a compilation unit consisting of the packaging
Every compilation unit implicitly imports the following packages, in the given order:
- the package
java.lang
, - the package
scala
, and - the object
scala.Predef
, unless there is an explicit top-level import that referencesscala.Predef
.
Members of a later import in that order hide members of an earlier import.
The exception to the implicit import of scala.Predef
can be useful to hide, e.g., predefined implicit conversions.
Packagings
A package is a special object which defines a set of member classes, objects and packages. Unlike other objects, packages are not introduced by a definition. Instead, the set of members of a package is determined by packagings.
A packaging package ´p´ { ´\mathit{ds}´ }
injects all definitions in ´\mathit{ds}´ as members into the package whose qualified name is ´p´.
Members of a package are called top-level definitions.
If a definition in ´\mathit{ds}´ is labeled private
, it is visible only for other members in the package.
Inside the packaging, all members of package ´p´ are visible under their simple names. However this rule does not extend to members of enclosing packages of ´p´ that are designated by a prefix of the path ´p´.
all members of package org.net.prj
are visible under their simple names, but members of packages org
or org.net
require explicit qualification or imports.
Selections ´p´.´m´ from ´p´ as well as imports from ´p´ work as for objects. However, unlike other objects, packages may not be used as values. It is illegal to have a package with the same fully qualified name as a module or a class.
Top-level definitions outside a packaging are assumed to be injected into a special empty package. That package cannot be named and therefore cannot be imported. However, members of the empty package are visible to each other without qualification.
Package Objects
A package object package object ´p´ extends ´t´
adds the members of template ´t´ to the package ´p´.
There can be only one package object per package.
The standard naming convention is to place the definition above in a file named package.scala
that's located in the directory corresponding to package ´p´.
The package object should not define a member with the same name as one of the top-level objects or classes defined in package ´p´. If there is a name conflict, the behavior of the program is currently undefined. It is expected that this restriction will be lifted in a future version of Scala.
Package References
A reference to a package takes the form of a qualified identifier. Like all other references, package references are relative. That is, a package reference starting in a name ´p´ will be looked up in the closest enclosing scope that defines a member named ´p´.
If a package name is shadowed, it's possible to refer to its fully-qualified name by prefixing it with the special predefined name _root_
, which refers to the outermost root package that contains all top-level packages.
The name _root_
has this special denotation only when used as the first element of a qualifier; it is an ordinary identifier otherwise.
Example
Consider the following program:
Here, the reference _root_.b.B
refers to class B
in the toplevel package b
.
If the _root_
prefix had been omitted, the name b
would instead resolve to the package a.b
, and, provided that package does not also contain a class B
, a compiler-time error would result.
Programs
A program is a top-level object that has a member method main of type (Array[String])Unit
. Programs can be executed from a command shell.
The program's command arguments are passed to the main
method as a parameter of type Array[String]
.
The main
method of a program can be directly defined in the object, or it can be inherited.
The scala library defines a special class scala.App
whose body acts as a main
method.
An objects ´m´ inheriting from this class is thus a program, which executes the initialization code of the object ´m´.
Example
The following example will create a hello world program by defining a method main
in module test.HelloWorld
.
This program can be started by the command
In a Java environment, the command
would work as well.
HelloWorld
can also be defined without a main
method by inheriting from App
instead: